The class system of the townspeople is basic, but effective, the poorer people are, the less concerned they are about image and location, and more about price. The AI of the city's inhabitants is good, they learn where they'll get the best deals, and they will ignore you if you're not it. You must keep track of what you're building because a low-quality shack on either of the indigo blocks won't attract business from the wealthy residents, and won't bring in business from the people living in low-quality blocks either. You can set prices for the goods sold in the stores, too, and you have to keep an eye on the opposition to make sure they're not undercutting you and stealing away our business.īusinesses can be of high, medium or low quality, depending on the block you're building them on. Stock is bought in the morning, and maximum levels are dictated by the base size and number of floors of the business.
The citizens quickly learn which blocks provide which services, so organising your blocks into sets of each of these three areas is a must. In this game, you can run day stores (which fall broadly into two categories, food and goods), and night stores (which sell entertainment services), as well as setting up apartments and hotels. Unlike the board game, which took a completely abstracted approach to running your business empire, this game throws you into the daily affairs of organising a business empire. It has all of the classic locations, as well as a set of docklands properties which may or may not be from some international version of the game I've never seen. Less likely to be tester Randy Lee.Monopoly Tycoon, like the name suggests, is based on the classic board game "Monopoly". Possibly belonging to or setup by Lead Programmer Lee Hickey. We've hit a new texture slot, thats already used.
Tycoon Building Editor - Not letting you save!īuilding properties have changed since last save - use 'Save As' instead because the code at the beginning of the filename should be different. Hopefully, a file called _crash.sav will have been saved.
I don't believe you wanted to do that!!!įailed to create Software renderer. Trying to Load some unheard of chunk type. Sorry, the savefile you are trying to load was saved out with an older version of Tycoon Throughout the executable are a few interesting error messages. It could be quite long so make sure it wraps over lines etc and does not encroach on buttons. Unused shop icons that correspond to the shop signs placed on buildings.Īt 125564 in the executable is a message to add the main string. The early player icons of Thimble, Iron and Rich Uncle Pennybags are only used on buildings in the retail game. The downwards golden arrow and chance symbol go unused in the retail game. The early player icons of Wheelbarrow and Battleship are only used on buildings in the retail game. At one point in development, the game used the placeholder name Tycoon City. Paramedic truck with Tycoon City branding. Unused texture containing paintings, an ornament, bush, chair and door. Before release the game was called Monopoly City. Unused helicopter and tram texture with Monopoly City branding goes unused in the retail game.
It can be found in a few of Deep Red's other games. SUNCOLS.tga is graphic with directions for Jon on how sun cols work.